Saturday, February 7, 2009

1UP's "The Grind" - Ar Tonelico II Problems

When I first started writing for 1UP's iPhone blog, I only had about two weeks of accomplishment before the tragic UGO/1UP merger that sent half of 1UP (a.k.a. EGM) packing. Because of this, it took me a little while to get truly "stoked" on my new digs, but I think it's slowly starting to set in. Yesterday marked my first post over at 1UP's dedicated RPG blog "The Grind" - arguably my most anticipated of the 1UP blogs due to my longstanding love of all things RPG - and I think things went rather well.

I started off my stint with an in-depth look at Ar Tonelico II and the myriad problems facing it. From a lackluster localization, to a handful of game-crippling bugs that cause freezes in some rather unfortunate places, the game came out a little rougher than intended. Even though NIS America's quality control hasn't been the hottest lately, I still feel that they deserve credit for being one of the few developers (and arguably the smallest) to put out JRPGs that would otherwise never see the light of day in the US. Let's hope they can bring the quality back to future releases, or else things are going to get rather hairy in the future.

Regardless, you should take a peek at the link below. It's a decent little post that will enrich your life beyond compare! Or, uh, it'll not suck as hard as some of the other stuff around here. Yeah, that sounds about right.

Read: Damage Control: Ar Tonelico II

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