Finally found the time to update this thing with my two latest pieces for MyWiiNews. Both are news stories, one tells the tale of a homebrewer's valiant efforts to port XBMC over to the Wii, while the other is simply a quick Wii release update. Both are solid and worth a peek.
I'll be heading down to Irvine tomorrow to meet up with Atlus for RPGamer. It should be fun! Time to dust off that copy of Etrian Odyssey!
Read:
Tuesday, May 13, 2008
Saturday, May 10, 2008
DailyNexus - "Wii Kart Unites Casual and Hardcore"
My latest Daily Nexus article went up today, and it was actually featured in the physical newspaper two days ago as well!
This is my second article to be promoted from an online-only column to an actual piece within the opinion section, and I was even asked to join the columnist staff for the next year. Unfortunately I won't be around UCSB to work for the Nexus, but it's nice to know that my words are appreciated.
This piece did two things I had been meaning to do for a few weeks: talk about Mario Kart and casual gamers. I had a complete article on casual gaming all edited up and ready to turn into the Nexus two weeks ago, but I restarted my computer and everything instantly vanished. Apparently my hard drive decided to die without giving me any real warning, taking the last five months of data along with it into the depths of Hard Drive Hell. Along with this completed article went my Summon Night DS preview, and a 80% piece for My Wii News on the Wii's rechargable battery problem, making for quite the depressing past two weeks.
I just got my Mac back with a fresh HDD and I'm ready to get back to blogging business. Expect a lot more from me in the next few weeks, and I'll be sure to back everything up before submitting articles and restarting computers. :(
Rant aside, the article is a goodie. I talk about the prevalence of casual gamers, the ways in which Mario Kart Wii is Nintendo's first forray into kart-driven Communism, and even namedrop Ghosts n' Goblins and the real SMB2 to show how cool I am (yeah, right). It's always nice to get printed in a real publication, so take a peek and enjoy!
Read: Daily Nexus - Wii Kart Unites Casual and Hardcore
This is my second article to be promoted from an online-only column to an actual piece within the opinion section, and I was even asked to join the columnist staff for the next year. Unfortunately I won't be around UCSB to work for the Nexus, but it's nice to know that my words are appreciated.
This piece did two things I had been meaning to do for a few weeks: talk about Mario Kart and casual gamers. I had a complete article on casual gaming all edited up and ready to turn into the Nexus two weeks ago, but I restarted my computer and everything instantly vanished. Apparently my hard drive decided to die without giving me any real warning, taking the last five months of data along with it into the depths of Hard Drive Hell. Along with this completed article went my Summon Night DS preview, and a 80% piece for My Wii News on the Wii's rechargable battery problem, making for quite the depressing past two weeks.
I just got my Mac back with a fresh HDD and I'm ready to get back to blogging business. Expect a lot more from me in the next few weeks, and I'll be sure to back everything up before submitting articles and restarting computers. :(
Rant aside, the article is a goodie. I talk about the prevalence of casual gamers, the ways in which Mario Kart Wii is Nintendo's first forray into kart-driven Communism, and even namedrop Ghosts n' Goblins and the real SMB2 to show how cool I am (yeah, right). It's always nice to get printed in a real publication, so take a peek and enjoy!
Read: Daily Nexus - Wii Kart Unites Casual and Hardcore
Wednesday, April 30, 2008
GameSpite - Golden Axe Warrior Review
Woohoo! Another review! I can't help but get excited whenever something I put a lot of work into sees the light of day, and this Golden Axe Warrior (GAW) piece pretty much personifies this feeling. Jeremy Parish decided to switch over to a weekly digest format after I submitted this piece; making it sit all alone for almost a month. This was actually a blessing in disguise, as the initial draft I wrote up was extremely rough and needed a good amount of polish to get to the stage it's in today. Jeremy did a good amount of edits, but most everything stayed true to my original words and visions.
I thought GAW was a really neat, if unoriginal, game that deserves more attention than it seems to get, so go and read the darn thing and find out for yourself! I promise you'll giggle at least once at the screenshots.
Read: Golden Axe Warrior Review
P.S. I have a preview for Summon Night: Twin Age DS coming up at RPGamer soon. The game just got pushed back, so I couldn't have picked a better time to do a preview! Woohoo!
I thought GAW was a really neat, if unoriginal, game that deserves more attention than it seems to get, so go and read the darn thing and find out for yourself! I promise you'll giggle at least once at the screenshots.
Read: Golden Axe Warrior Review
P.S. I have a preview for Summon Night: Twin Age DS coming up at RPGamer soon. The game just got pushed back, so I couldn't have picked a better time to do a preview! Woohoo!
Daily Nexus - "The Makings of a Classic"
Last week my mind came to a screeching halt when I finally sat down to start writing something for the Daily Nexus, and for some reason my mind was suddenly inundated with plumbers. Super Mario Bros. is arguably the game that changed videogaming into the industry it is today, with the whole "bringing videogames back from their premature 1983 death) thing, and I felt it was due time to talk about the importance of that monumental game. In the article I give a brief history of what games looked like in the early 80s, how things have changed, and the innovations that SMB brought to the table. I could have written twice as much in my sleep about this subject, but I think it worked well in its slightly truncated form.
See for yourself.
Read: "The Makings of a Classic"
See for yourself.
Read: "The Makings of a Classic"
My Wii News Update
I haven't had the time to update this thingamablogger for a while, so here is a list of my recently published articles over at My Wii News. I was 90% done with an exclusive feature I was working on before my laptop harddrive crashed, and as soon as I can find a way to get my files off of my Mac's harddrive I'll post it on the site. It should be a goodie, but entertain yourself with these stories until that time comes.
Read:
Read:
Tuesday, April 22, 2008
Daily Nexus - "Hyperreality Challenges Gaming Future"
Wow, haven't updated this in a while. I'll have to do some mass posts for everything I've done and had published in the past few weeks, as it's a lot more than just a few blurbs here and there. To start with, here's my penultimate gaming column posted by the Daily Nexus, which actually found its way into the actual newspaper.
That's right! This article was actually published in the Daily Nexus, but I had no way of knowing until today when my friend told me that he enjoyed reading my article. After a bit of sleuthing, I found out that it was published in the physical Nexus newspaper on April 11th, with pictures and everything. Wow! I just wish my editor would have told me so I could have had someone pick up the article when I was out of town.
Even though it's the same as last time, you get to see the cool pictures drawn specially for the article. Either way, it makes for a good read. See for yourself.
Read: Daily Nexus - "Hyperreality Challenges Gaming Future"
That's right! This article was actually published in the Daily Nexus, but I had no way of knowing until today when my friend told me that he enjoyed reading my article. After a bit of sleuthing, I found out that it was published in the physical Nexus newspaper on April 11th, with pictures and everything. Wow! I just wish my editor would have told me so I could have had someone pick up the article when I was out of town.
Even though it's the same as last time, you get to see the cool pictures drawn specially for the article. Either way, it makes for a good read. See for yourself.
Read: Daily Nexus - "Hyperreality Challenges Gaming Future"
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